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版本:0.2.1

Struct ReadyMainCharacter

Namespace: WukongMp.Sdk.Entities
Assembly: WukongMp.Sdk.dll

public readonly struct ReadyMainCharacter : IReadyEntity<ReadyMainCharacter>

Implements

IReadyEntity<ReadyMainCharacter>

Inherited Members

object.GetType(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Extension Methods

ReadyCharacterExtensions.HideMarker<ReadyMainCharacter>(ReadyMainCharacter), ReadyObjectExtensions.SetLocationRotation<ReadyMainCharacter>(ReadyMainCharacter, Vector3, Vector3), ReadyCharacterExtensions.SetMarkerMessage<ReadyMainCharacter>(ReadyMainCharacter, string, string)

Properties

BeguilingChantEligible

public bool BeguilingChantEligible { get; set; }

Property Value

bool

IsRespawning

public bool IsRespawning { get; }

Property Value

bool

IsSpectator

public bool IsSpectator { get; }

Property Value

bool

IsTransformed

public bool IsTransformed { get; }

Property Value

bool

IsWaitingForCutscene

public bool IsWaitingForCutscene { get; }

Property Value

bool

Nickname

public string Nickname { get; set; }

Property Value

string

PlayerId

public PlayerId PlayerId { get; }

Property Value

PlayerId

RebirthPointId

public int RebirthPointId { get; }

Property Value

int

WaitingCutsceneId

public int WaitingCutsceneId { get; }

Property Value

int

Methods

EnableInteraction(bool)

public void EnableInteraction(bool enabled)

Parameters

enabled bool

RebirthAtShrine(int)

public void RebirthAtShrine(int shrineId)

Parameters

shrineId int

RebirthInPlace()

public void RebirthInPlace()

Teleport(Vector3, Vector3)

public void Teleport(Vector3 location, Vector3 rotation)

Parameters

location Vector3

rotation Vector3

Operators

explicit operator ReadyMainCharacter(ReadyObject)

public static explicit operator ReadyMainCharacter(ReadyObject obj)

Parameters

obj ReadyObject

Returns

ReadyMainCharacter

explicit operator ReadyMainCharacter(ReadyCharacter)

public static explicit operator ReadyMainCharacter(ReadyCharacter character)

Parameters

character ReadyCharacter

Returns

ReadyMainCharacter

implicit operator ReadyObject(ReadyMainCharacter)

public static implicit operator ReadyObject(ReadyMainCharacter mainCharacter)

Parameters

mainCharacter ReadyMainCharacter

Returns

ReadyObject

implicit operator ReadyCharacter(ReadyMainCharacter)

public static implicit operator ReadyCharacter(ReadyMainCharacter mainCharacter)

Parameters

mainCharacter ReadyMainCharacter

Returns

ReadyCharacter

  • Properties
    • BeguilingChantEligible
    • IsRespawning
    • IsSpectator
    • IsTransformed
    • IsWaitingForCutscene
    • Nickname
    • PlayerId
    • RebirthPointId
    • WaitingCutsceneId
  • Methods
    • EnableInteraction(bool)
    • RebirthAtShrine(int)
    • RebirthInPlace()
    • Teleport(Vector3, Vector3)
  • Operators
    • explicit operator ReadyMainCharacter(ReadyObject)
    • explicit operator ReadyMainCharacter(ReadyCharacter)
    • implicit operator ReadyObject(ReadyMainCharacter)
    • implicit operator ReadyCharacter(ReadyMainCharacter)