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版本:0.4.1

Struct TransformComponent

Namespace: ReadyM.Wukong.Common.ECS.Components
Assembly: ReadyM.Wukong.Common.dll

Holds entity position and rotation state.

public struct TransformComponent : IComponent, INetSerializable

Implements​

IComponent, INetSerializable

Inherited Members​

object.GetType(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Properties​

Position​

public Vector3 Position { get; set; }

Property Value​

Vector3

Rotation​

public Vector3 Rotation { get; set; }

Property Value​

Vector3

Methods​

Assign(in TransformComponent)​

public void Assign(in TransformComponent value)

Parameters​

value TransformComponent

Deserialize(NetDataReader)​

public void Deserialize(NetDataReader reader)

Parameters​

reader NetDataReader

GetChangeComponent()​

public Type GetChangeComponent()

Returns​

Type

PositionNotifyChanged(int)​

public void PositionNotifyChanged(int id)

Parameters​

id int

RotationNotifyChanged(int)​

public void RotationNotifyChanged(int id)

Parameters​

id int

Serialize(NetDataWriter)​

public void Serialize(NetDataWriter writer)

Parameters​

writer NetDataWriter

  • Properties
    • Position
    • Rotation
  • Methods
    • Assign(in TransformComponent)
    • Deserialize(NetDataReader)
    • GetChangeComponent()
    • PositionNotifyChanged(int)
    • RotationNotifyChanged(int)
    • Serialize(NetDataWriter)