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版本:0.4.1

Struct NicknameComponent

Namespace: ReadyM.Wukong.Common.ECS.Components
Assembly: ReadyM.Wukong.Common.dll

Holds the displayed nickname of an entity.

public struct NicknameComponent : IComponent, INetSerializable

Implements​

IComponent, INetSerializable

Inherited Members​

object.GetType(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Properties​

Nickname​

public NativeString256 Nickname { get; set; }

Property Value​

NativeString256

Methods​

Assign(in NicknameComponent)​

public void Assign(in NicknameComponent value)

Parameters​

value NicknameComponent

Deserialize(NetDataReader)​

public void Deserialize(NetDataReader reader)

Parameters​

reader NetDataReader

GetChangeComponent()​

public Type GetChangeComponent()

Returns​

Type

NicknameNotifyChanged(int)​

public void NicknameNotifyChanged(int id)

Parameters​

id int

Serialize(NetDataWriter)​

public void Serialize(NetDataWriter writer)

Parameters​

writer NetDataWriter

  • Properties
    • Nickname
  • Methods
    • Assign(in NicknameComponent)
    • Deserialize(NetDataReader)
    • GetChangeComponent()
    • NicknameNotifyChanged(int)
    • Serialize(NetDataWriter)