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版本:0.2.1

Class DeriveINetSerializableAttribute

Namespace: ReadyM.Api.Multiplayer.Generators
Assembly: ReadyM.Api.Multiplayer.dll

Decorate a struct with this attribute to make it available for use as an RPC parameter.

[AttributeUsage(AttributeTargets.Struct)]
public sealed class DeriveINetSerializableAttribute : Attribute

Inheritance

objectAttributeDeriveINetSerializableAttribute

Inherited Members

Attribute.GetCustomAttributes(MemberInfo, Type), Attribute.GetCustomAttributes(MemberInfo, Type, bool), Attribute.GetCustomAttributes(MemberInfo), Attribute.GetCustomAttributes(MemberInfo, bool), Attribute.IsDefined(MemberInfo, Type), Attribute.IsDefined(MemberInfo, Type, bool), Attribute.GetCustomAttribute(MemberInfo, Type), Attribute.GetCustomAttribute(MemberInfo, Type, bool), Attribute.GetCustomAttributes(ParameterInfo), Attribute.GetCustomAttributes(ParameterInfo, Type), Attribute.GetCustomAttributes(ParameterInfo, Type, bool), Attribute.GetCustomAttributes(ParameterInfo, bool), Attribute.IsDefined(ParameterInfo, Type), Attribute.IsDefined(ParameterInfo, Type, bool), Attribute.GetCustomAttribute(ParameterInfo, Type), Attribute.GetCustomAttribute(ParameterInfo, Type, bool), Attribute.GetCustomAttributes(Module, Type), Attribute.GetCustomAttributes(Module), Attribute.GetCustomAttributes(Module, bool), Attribute.GetCustomAttributes(Module, Type, bool), Attribute.IsDefined(Module, Type), Attribute.IsDefined(Module, Type, bool), Attribute.GetCustomAttribute(Module, Type), Attribute.GetCustomAttribute(Module, Type, bool), Attribute.GetCustomAttributes(Assembly, Type), Attribute.GetCustomAttributes(Assembly, Type, bool), Attribute.GetCustomAttributes(Assembly), Attribute.GetCustomAttributes(Assembly, bool), Attribute.IsDefined(Assembly, Type), Attribute.IsDefined(Assembly, Type, bool), Attribute.GetCustomAttribute(Assembly, Type), Attribute.GetCustomAttribute(Assembly, Type, bool), Attribute.Equals(object?), Attribute.GetHashCode(), Attribute.Match(object?), Attribute.IsDefaultAttribute(), Attribute.TypeId, object.GetType(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Constructors

DeriveINetSerializableAttribute(SerializableMode)

Decorate a struct with this attribute to make it available for use as an RPC parameter.

public DeriveINetSerializableAttribute(SerializableMode mode = SerializableMode.Default)

Parameters

mode SerializableMode

Determines which members of the struct are serialized. See SerializableMode for details.

Fields

Mode

public readonly SerializableMode Mode

Field Value

SerializableMode