Class BuiltinTexts
Namespace: WukongMp.Api.Resources
Assembly: WukongMp.Api.dll
A strongly-typed resource class, for looking up localized strings, etc.
public class BuiltinTexts
Inheritance
Inherited Members
object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Properties
AntiStallWarning
Looks up a localized string similar to Engage!.
public static string AntiStallWarning { get; }
Property Value
BlueTeam
Looks up a localized string similar to Team Blue.
public static string BlueTeam { get; }
Property Value
BotName
Looks up a localized string similar to Bot.
public static string BotName { get; }
Property Value
CameraDownControls
Looks up a localized string similar to Q.
public static string CameraDownControls { get; }
Property Value
CameraDownDescription
Looks up a localized string similar to Down.
public static string CameraDownDescription { get; }
Property Value
CameraMoveControls
Looks up a localized string similar to W S A D.
public static string CameraMoveControls { get; }
Property Value
CameraMoveDescription
Looks up a localized string similar to Move.
public static string CameraMoveDescription { get; }
Property Value
CameraRotateControls
Looks up a localized string similar to RMB.
public static string CameraRotateControls { get; }
Property Value
CameraRotateDescription
Looks up a localized string similar to Rotate.
public static string CameraRotateDescription { get; }
Property Value
CameraSwitchControls
Looks up a localized string similar to ←/→.
public static string CameraSwitchControls { get; }
Property Value
CameraSwitchDescription
Looks up a localized string similar to Switch player.
public static string CameraSwitchDescription { get; }
Property Value
CameraUpControls
Looks up a localized string similar to E.
public static string CameraUpControls { get; }
Property Value
CameraUpDescription
Looks up a localized string similar to Up.
public static string CameraUpDescription { get; }
Property Value
ChatHelperDescription
Looks up a localized string similar to ENTER - Type/Send | K - Hide/Show Chat.
public static string ChatHelperDescription { get; }
Property Value
ChatHelperNoSendDescription
Looks up a localized string similar to K - Hide/Show Event Log.
public static string ChatHelperNoSendDescription { get; }
Property Value
CheatsAreDisabled
Looks up a localized string similar to Cheats are disabled.
public static string CheatsAreDisabled { get; }
Property Value
CheatsDisabled
Looks up a localized string similar to Cheats disabled.
public static string CheatsDisabled { get; }
Property Value
CheatsEnabled
Looks up a localized string similar to Cheats enabled.
public static string CheatsEnabled { get; }
Property Value
CommandHelperDescription
Looks up a localized string similar to ENTER - Type | F1 - Hide/Show.
public static string CommandHelperDescription { get; }
Property Value
Connected
Looks up a localized string similar to Players in zone.
public static string Connected { get; }
Property Value
ConnectionRejectedByServer
Looks up a localized string similar to Connection rejected by server.
public static string ConnectionRejectedByServer { get; }
Property Value
Culture
Overrides the current thread's CurrentUICulture property for all resource lookups using this strongly typed resource class.
public static CultureInfo Culture { get; set; }
Property Value
CustomSpiritCooldown
Looks up a localized string similar to {0} set spirit cooldown to {1} s.
public static string CustomSpiritCooldown { get; }
Property Value
Disconnected
Looks up a localized string similar to Disconnected.
public static string Disconnected { get; }
Property Value
ExecutionError
Looks up a localized string similar to Execution error: {0}.
public static string ExecutionError { get; }
Property Value
HintCommandsUse
Looks up a localized string similar to Press F1 to use commands.
public static string HintCommandsUse { get; }
Property Value
InMultiplayer
Looks up a localized string similar to In Multiplayer Lobby.
public static string InMultiplayer { get; }
Property Value
InfManaDisabled
Looks up a localized string similar to {0} disabled infinite mana.
public static string InfManaDisabled { get; }
Property Value
InfManaEnabled
Looks up a localized string similar to {0} enabled infinite mana.
public static string InfManaEnabled { get; }
Property Value
InfSpiritDisabled
Looks up a localized string similar to {0} disabled infinite spirit energy.
public static string InfSpiritDisabled { get; }
Property Value
InfSpiritEnabled
Looks up a localized string similar to {0} enabled infinite spirit energy.
public static string InfSpiritEnabled { get; }
Property Value
InfTransformDisabled
Looks up a localized string similar to {0} disabled infinite transform energy.
public static string InfTransformDisabled { get; }
Property Value
InfTransformEnabled
Looks up a localized string similar to {0} enabled infinite transform energy.
public static string InfTransformEnabled { get; }
Property Value
InfVesselDisabled
Looks up a localized string similar to {0} disabled infinite vessel energy.
public static string InfVesselDisabled { get; }
Property Value
InfVesselEnabled
Looks up a localized string similar to {0} enabled infinite vessel energy.
public static string InfVesselEnabled { get; }
Property Value
InstantCooldownDisabled
Looks up a localized string similar to {0} disabled instant skill cooldown.
public static string InstantCooldownDisabled { get; }
Property Value
InstantCooldownEnabled
Looks up a localized string similar to {0} enabled instant skill cooldown.
public static string InstantCooldownEnabled { get; }
Property Value
InvalidArgumentFormat
Looks up a localized string similar to Invalid argument format: {0}.
public static string InvalidArgumentFormat { get; }
Property Value
InvalidArgumentType
Looks up a localized string similar to Invalid argument at index {0}. Expected {1}, got {2}.
public static string InvalidArgumentType { get; }
Property Value
InvalidCommand
Looks up a localized string similar to Invalid command: {0}.
public static string InvalidCommand { get; }
Property Value
InvalidCommandFormat
Looks up a localized string similar to Invalid command format: {0}.
public static string InvalidCommandFormat { get; }
Property Value
InvalidCooldown
Looks up a localized string similar to Invalid cooldown value.
public static string InvalidCooldown { get; }
Property Value
InvalidUnitName
Looks up a localized string similar to Invalid unit name: {0}.
public static string InvalidUnitName { get; }
Property Value
InvalidUnitsCount
Looks up a localized string similar to Invalid number of units {0}.
public static string InvalidUnitsCount { get; }
Property Value
JoinOtherPlayersToProceed
Looks up a localized string similar to Join other players to proceed.
public static string JoinOtherPlayersToProceed { get; }
Property Value
MasterClient
Looks up a localized string similar to Master client: {0}.
public static string MasterClient { get; }
Property Value
MissingPak
Looks up a localized string similar to WukongMP.pak is missing.
public static string MissingPak { get; }
Property Value
More
Looks up a localized string similar to more.
public static string More { get; }
Property Value
Ping
Looks up a localized string similar to Ping.
public static string Ping { get; }
Property Value
PingUnits
Looks up a localized string similar to ms.
public static string PingUnits { get; }
Property Value
PlayerCooldown
Looks up a localized string similar to {0} set cooldown multiplier to {1}.
public static string PlayerCooldown { get; }
Property Value
PlayerGaveUp
Looks up a localized string similar to {0} gave up.
public static string PlayerGaveUp { get; }
Property Value
PlayerIsNotReady
Looks up a localized string similar to {0} is not ready.
public static string PlayerIsNotReady { get; }
Property Value
PlayerIsReady
Looks up a localized string similar to {0} is ready.
public static string PlayerIsReady { get; }
Property Value
PlayerJoined
Looks up a localized string similar to {0} has joined!.
public static string PlayerJoined { get; }
Property Value
PlayerKilledPlayer
Looks up a localized string similar to {0} killed {1}.
public static string PlayerKilledPlayer { get; }
Property Value
PlayerLeft
Looks up a localized string similar to {0} has left!.
public static string PlayerLeft { get; }
Property Value
PlayerRequestedRebirth
Looks up a localized string similar to {0} requested rebirth.
public static string PlayerRequestedRebirth { get; }
Property Value
PlayerSpawned
Looks up a localized string similar to {0} spawned {1} {2}.
public static string PlayerSpawned { get; }
Property Value
PressToBeNotReady
Looks up a localized string similar to Press J to be not ready.
public static string PressToBeNotReady { get; }
Property Value
PressToBeReady
Looks up a localized string similar to Press J to be ready.
public static string PressToBeReady { get; }
Property Value
PressToCancelMatch
Looks up a localized string similar to Press I to cancel match.
public static string PressToCancelMatch { get; }
Property Value
PressToPlayWithBots
Looks up a localized string similar to Press I to play with bots.
public static string PressToPlayWithBots { get; }
Property Value
PressToSwitchTeam
Looks up a localized string similar to Press L to switch team.
public static string PressToSwitchTeam { get; }
Property Value
Ready
Looks up a localized string similar to Ready.
public static string Ready { get; }
Property Value
RedTeam
Looks up a localized string similar to Team Red.
public static string RedTeam { get; }
Property Value
ResourceManager
Returns the cached ResourceManager instance used by this class.
public static ResourceManager ResourceManager { get; }
Property Value
RoundCount
Looks up a localized string similar to Round {0} of {1}.
public static string RoundCount { get; }
Property Value
RoundDraw
Looks up a localized string similar to Round ended. Draw.
public static string RoundDraw { get; }
Property Value
RoundEndedWinner
Looks up a localized string similar to Round ended. {0} won.
public static string RoundEndedWinner { get; }
Property Value
SeverePacketLossDetected
Looks up a localized string similar to Severe packet loss detected!.
public static string SeverePacketLossDetected { get; }
Property Value
SoftlockDetected
Looks up a localized string similar to Softlock. Use /softlock command to respawn.
public static string SoftlockDetected { get; }
Property Value
Spectators
Looks up a localized string similar to Spectators.
public static string Spectators { get; }
Property Value
StallingMessage
Looks up a localized string similar to Stalling - losing HP.
public static string StallingMessage { get; }
Property Value
StartingGame
Looks up a localized string similar to Starting PvP match.
public static string StartingGame { get; }
Property Value
TooFewArguments
Looks up a localized string similar to Too few arguments: min {0}, actual {1}.
public static string TooFewArguments { get; }
Property Value
TooManyArguments
Looks up a localized string similar to Too many arguments: max {0}, actual {1}.
public static string TooManyArguments { get; }
Property Value
TournamentDraw
Looks up a localized string similar to Draw.
public static string TournamentDraw { get; }
Property Value
TournamentEndedWinner
Looks up a localized string similar to Winner: {0}.
public static string TournamentEndedWinner { get; }
Property Value
UnrecognizedCommand
Looks up a localized string similar to Unrecognized command: {0}.
public static string UnrecognizedCommand { get; }
Property Value
WaitForEnd
Looks up a localized string similar to Wait for the match to end.
public static string WaitForEnd { get; }
Property Value
WaitForOtherPlayers
Looks up a localized string similar to Wait for other players.
public static string WaitForOtherPlayers { get; }
Property Value
WaitForOtherPlayersCount
Looks up a localized string similar to Wait for other players ({0}/{1}).
public static string WaitForOtherPlayersCount { get; }
Property Value
YouAreReady
Looks up a localized string similar to You are ready.
public static string YouAreReady { get; }