跳到主要内容
版本:Next

ReadyM.SDK.Client.Mapping

Classes​

SyncExtensions

Extensions for moving one value between the ECS and the game at a sync point, usually a patch or system.

Interfaces​

IShapeMappingRegistry

Where a mod declares how its shapes map to and from game objects.

IShapeMappingScope<TShape, TContext>

The mappings between one shape and one kind of game object.

IShapeMappings

A client mod's game-state mappings, declared once when the mod loads.

Delegates​

Collected<TAccess, TContext>

Moves one collection between the ECS and the game, in whichever direction it was declared for.

Pull<TValue, TContext>

Reads a value out of the game and into the shape.