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版本:Next

Class PlayerConnectedEvent

Namespace: ReadyM.Relay.Server.Sdk.Players
Assembly: ReadyM.Relay.Server.Sdk.dll

[Obsolete("PlayerApi will be merged into ServerEventsApi in the future. Please use ServerEventsApi instead.")]
public sealed class PlayerConnectedEvent

Inheritance

objectPlayerConnectedEvent

Inherited Members

object.GetType(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Constructors

PlayerConnectedEvent()

public PlayerConnectedEvent()

Properties

PlayerId

public required PlayerId PlayerId { get; init; }

Property Value

PlayerId

ReadyMId

public required Guid ReadyMId { get; init; }

Property Value

Guid