Class OblivionAreaIds
Namespace: ReadyM.Relay.Common.Oblivion
Assembly: ReadyM.Relay.Common.Oblivion.dll
Builds the area ids OblivionMP uses for interiors and exterior world spaces.
public static class OblivionAreaIds
Inheritance
Inherited Members
object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Fields
AreaMapPrefix
The prefix of every area id.
public const string AreaMapPrefix = "L_"
Field Value
InteriorAreaMapName
The map name every interior area id starts with.
public const string InteriorAreaMapName = "L_PersistentDungeon"
Field Value
Methods
BuildExterior(string)
The area id of the exterior world space with the editor id worldSpaceEditorId.
public static AreaId BuildExterior(string worldSpaceEditorId)
Parameters
worldSpaceEditorId string
Returns
AreaId
BuildInterior(uint)
The area id of the interior whose cell has the ref id cellRefId.
public static AreaId BuildInterior(uint cellRefId)
Parameters
cellRefId uint
Returns
AreaId