Enum DifficultyTier
Namespace: ReadyM.Relay.Common.Oblivion.ECS.Values
Assembly: ReadyM.Relay.Common.Oblivion.dll
public enum DifficultyTier : byte
Fields
Unset = 0
Novice = 1
Apprentice = 2
Adept = 3
Journeyman = 4
Expert = 5
Master = 6
Namespace: ReadyM.Relay.Common.Oblivion.ECS.Values
Assembly: ReadyM.Relay.Common.Oblivion.dll
public enum DifficultyTier : byte
Unset = 0
Novice = 1
Apprentice = 2
Adept = 3
Journeyman = 4
Expert = 5
Master = 6