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Enum CharacterSocialAttribute

Namespace: ReadyM.Relay.Common.Oblivion.ECS.Values
Assembly: ReadyM.Relay.Common.Oblivion.dll

Character social attributes.

public enum CharacterSocialAttribute : byte

Fields​

Aggression = 33

Aggression.

Confidence = 34

Confidence.

Energy = 35

Energy.

Responsibility = 36

Responsibility.

Bounty = 37

The bounty on the character, in gold.

Fame = 38

Fame.

Infamy = 39

Infamy.

MAX_VALUE = 40

Marks the end of the values; not a value itself.