Enum AudienceKind
Namespace: ReadyM.Relay.Common.Oblivion.ECS.Values
Assembly: ReadyM.Relay.Common.Oblivion.dll
public enum AudienceKind : byte
Fields
World = 0
Player = 1
Namespace: ReadyM.Relay.Common.Oblivion.ECS.Values
Assembly: ReadyM.Relay.Common.Oblivion.dll
public enum AudienceKind : byte
World = 0
Player = 1