ReadyM.Relay.Common.Oblivion
Namespaces
ReadyM.Relay.Common.Oblivion.Data
Structs
Represents a unique identifier in the Oblivion game. Used for identifying various game objects, such as items, NPCs, and locations.
ReadyM.Relay.Common.Oblivion.Data
Represents a unique identifier in the Oblivion game. Used for identifying various game objects, such as items, NPCs, and locations.