Struct ServerEventPayload
Namespace: ReadyM.Api.Multiplayer.Interop
Assembly: ReadyM.Api.Multiplayer.dll
public struct ServerEventPayload
Inherited Members
object.GetType(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Fields
Area
public AreaId Area
Field Value
Cell
public CellId Cell
Field Value
EntityId
public int EntityId
Field Value
Player
public PlayerId Player
Field Value
Reason
public DisconnectReason Reason
Field Value
DisconnectReason