Struct MagicEffect
Namespace: OblivionMp.Sdk
Assembly: OblivionMp.Sdk.dll
public readonly struct MagicEffect
Inherited Members
object.GetType(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Properties
Area
public required uint Area { get; init; }
Property Value
Duration
public required uint Duration { get; init; }
Property Value
EffectCode
public required FormId EffectCode { get; init; }
Property Value
Magnitude
public required uint Magnitude { get; init; }
Property Value
Range
public required MagicEffectRange Range { get; init; }