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Struct MagicEffect

Namespace: OblivionMp.Sdk
Assembly: OblivionMp.Sdk.dll

public readonly struct MagicEffect

Inherited Members

object.GetType(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Properties

Area

public required uint Area { get; init; }

Property Value

uint

Duration

public required uint Duration { get; init; }

Property Value

uint

EffectCode

public required FormId EffectCode { get; init; }

Property Value

FormId

Magnitude

public required uint Magnitude { get; init; }

Property Value

uint

Range

public required MagicEffectRange Range { get; init; }

Property Value

MagicEffectRange

  • Properties
    • Area
    • Duration
    • EffectCode
    • Magnitude
    • Range