Class ReadyCharacterExtensions
Namespace: OblivionMp.Sdk.Entities.Extensions
Assembly: OblivionMp.Sdk.dll
public static class ReadyCharacterExtensions
Inheritance
object ← ReadyCharacterExtensions
Inherited Members
object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Methods
get_Fatigue<TSelf>(TSelf)
Current Fatigue (Green bar) of the character. Does not impact MaxFatigue value.
public static float get_Fatigue<TSelf>(TSelf obj) where TSelf : struct, IReadyEntity<TSelf>, IReadyConvertable<TSelf, ReadyCharacter>
Parameters
obj TSelf
Returns
Type Parameters
TSelf
get_Hp<TSelf>(TSelf)
Current Hp (HealthPoints) of the character. Unclear behavior as of now. Some actions reset it to MaxHp while some modify only this value. Does not impact MaxHp value.
public static float get_Hp<TSelf>(TSelf obj) where TSelf : struct, IReadyEntity<TSelf>, IReadyConvertable<TSelf, ReadyCharacter>
Parameters
obj TSelf
Returns
Type Parameters
TSelf
get_IsDead<TSelf>(TSelf)
public static bool get_IsDead<TSelf>(TSelf obj) where TSelf : struct, IReadyEntity<TSelf>, IReadyConvertable<TSelf, ReadyCharacter>
Parameters
obj TSelf
Returns
Type Parameters
TSelf
get_Magicka<TSelf>(TSelf)
Current Magicka (Mana) of the character. Does not impact MaxMagicka value.
public static float get_Magicka<TSelf>(TSelf obj) where TSelf : struct, IReadyEntity<TSelf>, IReadyConvertable<TSelf, ReadyCharacter>
Parameters
obj TSelf
Returns
Type Parameters
TSelf
set_Fatigue<TSelf>(TSelf, float)
Current Fatigue (Green bar) of the character. Does not impact MaxFatigue value.
public static void set_Fatigue<TSelf>(TSelf obj, float value) where TSelf : struct, IReadyEntity<TSelf>, IReadyConvertable<TSelf, ReadyCharacter>
Parameters
obj TSelf
value float
Type Parameters
TSelf
set_Hp<TSelf>(TSelf, float)
Current Hp (HealthPoints) of the character. Unclear behavior as of now. Some actions reset it to MaxHp while some modify only this value. Does not impact MaxHp value.
public static void set_Hp<TSelf>(TSelf obj, float value) where TSelf : struct, IReadyEntity<TSelf>, IReadyConvertable<TSelf, ReadyCharacter>
Parameters
obj TSelf
value float
Type Parameters
TSelf
set_Magicka<TSelf>(TSelf, float)
Current Magicka (Mana) of the character. Does not impact MaxMagicka value.
public static void set_Magicka<TSelf>(TSelf obj, float value) where TSelf : struct, IReadyEntity<TSelf>, IReadyConvertable<TSelf, ReadyCharacter>
Parameters
obj TSelf
value float
Type Parameters
TSelf