跳到主要内容
版本:Next

Class MainCharacter.Field

Namespace: OblivionMp.Sdk.Common.Archetypes
Assembly: OblivionMp.Sdk.Common.dll

Tokens naming each of MainCharacter's values, for mappings and overrides.

public static class MainCharacter.Field

Inheritance​

object ← MainCharacter.Field

Inherited Members​

object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Properties​

All​

Every value at once, for a correspondence that cannot be split.

public static Shape<MainCharacter> All { get; }

Property Value​

Shape<MainCharacter>

PlayerId​

Names MainCharacter.PlayerId.

public static Value<MainCharacter, PlayerId> PlayerId { get; }

Property Value​

Value<MainCharacter, PlayerId>