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Class Vitals.Field

Namespace: OblivionMp.Sdk.Common.Archetypes.Mixins
Assembly: OblivionMp.Sdk.Common.dll

Tokens naming each of Vitals's values, for mappings and overrides.

public static class Vitals.Field

Inheritance​

object ← Vitals.Field

Inherited Members​

object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Properties​

All​

Every value at once, for a correspondence that cannot be split.

public static Shape<Vitals> All { get; }

Property Value​

Shape<Vitals>

Fatigue​

Names Vitals.Fatigue.

public static Value<Vitals, float> Fatigue { get; }

Property Value​

Value<Vitals, float>

FatigueBase​

Names Vitals.FatigueBase.

public static Value<Vitals, float> FatigueBase { get; }

Property Value​

Value<Vitals, float>

Hp​

Names Vitals.Hp.

public static Value<Vitals, float> Hp { get; }

Property Value​

Value<Vitals, float>

HpBase​

Names Vitals.HpBase.

public static Value<Vitals, float> HpBase { get; }

Property Value​

Value<Vitals, float>

IsDead​

Names Vitals.IsDead.

public static Value<Vitals, bool> IsDead { get; }

Property Value​

Value<Vitals, bool>

Magicka​

Names Vitals.Magicka.

public static Value<Vitals, float> Magicka { get; }

Property Value​

Value<Vitals, float>

MagickaBase​

Names Vitals.MagickaBase.

public static Value<Vitals, float> MagickaBase { get; }

Property Value​

Value<Vitals, float>

  • Properties
    • All
    • Fatigue
    • FatigueBase
    • Hp
    • HpBase
    • IsDead
    • Magicka
    • MagickaBase