Class Vitals.Field
Namespace: OblivionMp.Sdk.Common.Archetypes.Mixins
Assembly: OblivionMp.Sdk.Common.dll
Tokens naming each of Vitals's values, for mappings and overrides.
public static class Vitals.Field
Inheritance
Inherited Members
object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Properties
All
Every value at once, for a correspondence that cannot be split.
public static Shape<Vitals> All { get; }
Property Value
Shape<Vitals>
Fatigue
Names Vitals.Fatigue.
public static Value<Vitals, float> Fatigue { get; }
Property Value
FatigueBase
Names Vitals.FatigueBase.
public static Value<Vitals, float> FatigueBase { get; }
Property Value
Hp
Names Vitals.Hp.
public static Value<Vitals, float> Hp { get; }
Property Value
HpBase
Names Vitals.HpBase.
public static Value<Vitals, float> HpBase { get; }
Property Value
IsDead
Names Vitals.IsDead.
public static Value<Vitals, bool> IsDead { get; }
Property Value
Magicka
Names Vitals.Magicka.
public static Value<Vitals, float> Magicka { get; }
Property Value
MagickaBase
Names Vitals.MagickaBase.
public static Value<Vitals, float> MagickaBase { get; }