Class EffectsAttributes.Field
Namespace: OblivionMp.Sdk.Common.Archetypes.Mixins
Assembly: OblivionMp.Sdk.Common.dll
Tokens naming each of EffectsAttributes's values, for mappings and overrides.
public static class EffectsAttributes.Field
Inheritance
object ← EffectsAttributes.Field
Inherited Members
object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Properties
All
Every value at once, for a correspondence that cannot be split.
public static Shape<EffectsAttributes> All { get; }
Property Value
Shape<EffectsAttributes>
Attribute
Names EffectsAttributes's Attribute collection.
public static Collection<EffectsAttributes, EffectsAttributesAttribute> Attribute { get; }
Property Value
Collection<EffectsAttributes, EffectsAttributesAttribute>