Class Difficulty.Field
Namespace: OblivionMp.Sdk.Common.Archetypes.Mixins
Assembly: OblivionMp.Sdk.Common.dll
Tokens naming each of Difficulty's values, for mappings and overrides.
public static class Difficulty.Field
Inheritance
Inherited Members
object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Properties
All
Every value at once, for a correspondence that cannot be split.
public static Shape<Difficulty> All { get; }
Property Value
Shape<Difficulty>
DamageDealt
Names Difficulty.DamageDealt.
public static Value<Difficulty, DifficultyTier> DamageDealt { get; }
Property Value
Value<Difficulty, DifficultyTier>
DamageTaken
Names Difficulty.DamageTaken.
public static Value<Difficulty, DifficultyTier> DamageTaken { get; }
Property Value
Value<Difficulty, DifficultyTier>