Skip to main content
Version: 0.2.1

Struct ReadyMainCharacter

Namespace: WukongMp.Sdk.Entities
Assembly: WukongMp.Sdk.dll

public readonly struct ReadyMainCharacter : IReadyEntity<ReadyMainCharacter>

Implements​

IReadyEntity<ReadyMainCharacter>

Inherited Members​

object.GetType(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Extension Methods​

ReadyCharacterExtensions.HideMarker<ReadyMainCharacter>(ReadyMainCharacter), ReadyObjectExtensions.SetLocationRotation<ReadyMainCharacter>(ReadyMainCharacter, Vector3, Vector3), ReadyCharacterExtensions.SetMarkerMessage<ReadyMainCharacter>(ReadyMainCharacter, string, string)

Properties​

BeguilingChantEligible​

public bool BeguilingChantEligible { get; set; }

Property Value​

bool

IsRespawning​

public bool IsRespawning { get; }

Property Value​

bool

IsSpectator​

public bool IsSpectator { get; }

Property Value​

bool

IsTransformed​

public bool IsTransformed { get; }

Property Value​

bool

IsWaitingForCutscene​

public bool IsWaitingForCutscene { get; }

Property Value​

bool

Nickname​

public string Nickname { get; set; }

Property Value​

string

PlayerId​

public PlayerId PlayerId { get; }

Property Value​

PlayerId

RebirthPointId​

public int RebirthPointId { get; }

Property Value​

int

WaitingCutsceneId​

public int WaitingCutsceneId { get; }

Property Value​

int

Methods​

EnableInteraction(bool)​

public void EnableInteraction(bool enabled)

Parameters​

enabled bool

RebirthAtShrine(int)​

public void RebirthAtShrine(int shrineId)

Parameters​

shrineId int

RebirthInPlace()​

public void RebirthInPlace()

Teleport(Vector3, Vector3)​

public void Teleport(Vector3 location, Vector3 rotation)

Parameters​

location Vector3

rotation Vector3

Operators​

explicit operator ReadyMainCharacter(ReadyObject)​

public static explicit operator ReadyMainCharacter(ReadyObject obj)

Parameters​

obj ReadyObject

Returns​

ReadyMainCharacter

explicit operator ReadyMainCharacter(ReadyCharacter)​

public static explicit operator ReadyMainCharacter(ReadyCharacter character)

Parameters​

character ReadyCharacter

Returns​

ReadyMainCharacter

implicit operator ReadyObject(ReadyMainCharacter)​

public static implicit operator ReadyObject(ReadyMainCharacter mainCharacter)

Parameters​

mainCharacter ReadyMainCharacter

Returns​

ReadyObject

implicit operator ReadyCharacter(ReadyMainCharacter)​

public static implicit operator ReadyCharacter(ReadyMainCharacter mainCharacter)

Parameters​

mainCharacter ReadyMainCharacter

Returns​

ReadyCharacter

  • Properties
    • BeguilingChantEligible
    • IsRespawning
    • IsSpectator
    • IsTransformed
    • IsWaitingForCutscene
    • Nickname
    • PlayerId
    • RebirthPointId
    • WaitingCutsceneId
  • Methods
    • EnableInteraction(bool)
    • RebirthAtShrine(int)
    • RebirthInPlace()
    • Teleport(Vector3, Vector3)
  • Operators
    • explicit operator ReadyMainCharacter(ReadyObject)
    • explicit operator ReadyMainCharacter(ReadyCharacter)
    • implicit operator ReadyObject(ReadyMainCharacter)
    • implicit operator ReadyCharacter(ReadyMainCharacter)