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Version: 0.2.1

Class BuiltinTexts

Namespace: WukongMp.Api.Resources
Assembly: WukongMp.Api.dll

A strongly-typed resource class, for looking up localized strings, etc.

public class BuiltinTexts

Inheritance​

object ← BuiltinTexts

Inherited Members​

object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Properties​

AntiStallWarning​

Looks up a localized string similar to Engage!.

public static string AntiStallWarning { get; }

Property Value​

string

BlueTeam​

Looks up a localized string similar to Team Blue.

public static string BlueTeam { get; }

Property Value​

string

BotName​

Looks up a localized string similar to Bot.

public static string BotName { get; }

Property Value​

string

CameraDownControls​

Looks up a localized string similar to Q.

public static string CameraDownControls { get; }

Property Value​

string

CameraDownDescription​

Looks up a localized string similar to Down.

public static string CameraDownDescription { get; }

Property Value​

string

CameraMoveControls​

Looks up a localized string similar to W S A D.

public static string CameraMoveControls { get; }

Property Value​

string

CameraMoveDescription​

Looks up a localized string similar to Move.

public static string CameraMoveDescription { get; }

Property Value​

string

CameraRotateControls​

Looks up a localized string similar to RMB.

public static string CameraRotateControls { get; }

Property Value​

string

CameraRotateDescription​

Looks up a localized string similar to Rotate.

public static string CameraRotateDescription { get; }

Property Value​

string

CameraSwitchControls​

Looks up a localized string similar to ←/→.

public static string CameraSwitchControls { get; }

Property Value​

string

CameraSwitchDescription​

Looks up a localized string similar to Switch player.

public static string CameraSwitchDescription { get; }

Property Value​

string

CameraUpControls​

Looks up a localized string similar to E.

public static string CameraUpControls { get; }

Property Value​

string

CameraUpDescription​

Looks up a localized string similar to Up.

public static string CameraUpDescription { get; }

Property Value​

string

ChatHelperDescription​

Looks up a localized string similar to ENTER - Type/Send | K - Hide/Show Chat.

public static string ChatHelperDescription { get; }

Property Value​

string

ChatHelperNoSendDescription​

Looks up a localized string similar to K - Hide/Show Event Log.

public static string ChatHelperNoSendDescription { get; }

Property Value​

string

CheatsAreDisabled​

Looks up a localized string similar to Cheats are disabled.

public static string CheatsAreDisabled { get; }

Property Value​

string

CheatsDisabled​

Looks up a localized string similar to Cheats disabled.

public static string CheatsDisabled { get; }

Property Value​

string

CheatsEnabled​

Looks up a localized string similar to Cheats enabled.

public static string CheatsEnabled { get; }

Property Value​

string

CommandHelperDescription​

Looks up a localized string similar to ENTER - Type | F1 - Hide/Show.

public static string CommandHelperDescription { get; }

Property Value​

string

Connected​

Looks up a localized string similar to Players in zone.

public static string Connected { get; }

Property Value​

string

ConnectionRejectedByServer​

Looks up a localized string similar to Connection rejected by server.

public static string ConnectionRejectedByServer { get; }

Property Value​

string

Culture​

Overrides the current thread's CurrentUICulture property for all resource lookups using this strongly typed resource class.

public static CultureInfo Culture { get; set; }

Property Value​

CultureInfo

CustomSpiritCooldown​

Looks up a localized string similar to {0} set spirit cooldown to {1} s.

public static string CustomSpiritCooldown { get; }

Property Value​

string

Disconnected​

Looks up a localized string similar to Disconnected.

public static string Disconnected { get; }

Property Value​

string

ExecutionError​

Looks up a localized string similar to Execution error: {0}.

public static string ExecutionError { get; }

Property Value​

string

HintCommandsUse​

Looks up a localized string similar to Press F1 to use commands.

public static string HintCommandsUse { get; }

Property Value​

string

InMultiplayer​

Looks up a localized string similar to In Multiplayer Lobby.

public static string InMultiplayer { get; }

Property Value​

string

InfManaDisabled​

Looks up a localized string similar to {0} disabled infinite mana.

public static string InfManaDisabled { get; }

Property Value​

string

InfManaEnabled​

Looks up a localized string similar to {0} enabled infinite mana.

public static string InfManaEnabled { get; }

Property Value​

string

InfSpiritDisabled​

Looks up a localized string similar to {0} disabled infinite spirit energy.

public static string InfSpiritDisabled { get; }

Property Value​

string

InfSpiritEnabled​

Looks up a localized string similar to {0} enabled infinite spirit energy.

public static string InfSpiritEnabled { get; }

Property Value​

string

InfTransformDisabled​

Looks up a localized string similar to {0} disabled infinite transform energy.

public static string InfTransformDisabled { get; }

Property Value​

string

InfTransformEnabled​

Looks up a localized string similar to {0} enabled infinite transform energy.

public static string InfTransformEnabled { get; }

Property Value​

string

InfVesselDisabled​

Looks up a localized string similar to {0} disabled infinite vessel energy.

public static string InfVesselDisabled { get; }

Property Value​

string

InfVesselEnabled​

Looks up a localized string similar to {0} enabled infinite vessel energy.

public static string InfVesselEnabled { get; }

Property Value​

string

InstantCooldownDisabled​

Looks up a localized string similar to {0} disabled instant skill cooldown.

public static string InstantCooldownDisabled { get; }

Property Value​

string

InstantCooldownEnabled​

Looks up a localized string similar to {0} enabled instant skill cooldown.

public static string InstantCooldownEnabled { get; }

Property Value​

string

InvalidArgumentFormat​

Looks up a localized string similar to Invalid argument format: {0}.

public static string InvalidArgumentFormat { get; }

Property Value​

string

InvalidArgumentType​

Looks up a localized string similar to Invalid argument at index {0}. Expected {1}, got {2}.

public static string InvalidArgumentType { get; }

Property Value​

string

InvalidCommand​

Looks up a localized string similar to Invalid command: {0}.

public static string InvalidCommand { get; }

Property Value​

string

InvalidCommandFormat​

Looks up a localized string similar to Invalid command format: {0}.

public static string InvalidCommandFormat { get; }

Property Value​

string

InvalidCooldown​

Looks up a localized string similar to Invalid cooldown value.

public static string InvalidCooldown { get; }

Property Value​

string

InvalidUnitName​

Looks up a localized string similar to Invalid unit name: {0}.

public static string InvalidUnitName { get; }

Property Value​

string

InvalidUnitsCount​

Looks up a localized string similar to Invalid number of units {0}.

public static string InvalidUnitsCount { get; }

Property Value​

string

JoinOtherPlayersToProceed​

Looks up a localized string similar to Join other players to proceed.

public static string JoinOtherPlayersToProceed { get; }

Property Value​

string

MasterClient​

Looks up a localized string similar to Master client: {0}.

public static string MasterClient { get; }

Property Value​

string

MissingPak​

Looks up a localized string similar to WukongMP.pak is missing.

public static string MissingPak { get; }

Property Value​

string

More​

Looks up a localized string similar to more.

public static string More { get; }

Property Value​

string

Ping​

Looks up a localized string similar to Ping.

public static string Ping { get; }

Property Value​

string

PingUnits​

Looks up a localized string similar to ms.

public static string PingUnits { get; }

Property Value​

string

PlayerCooldown​

Looks up a localized string similar to {0} set cooldown multiplier to {1}.

public static string PlayerCooldown { get; }

Property Value​

string

PlayerGaveUp​

Looks up a localized string similar to {0} gave up.

public static string PlayerGaveUp { get; }

Property Value​

string

PlayerIsNotReady​

Looks up a localized string similar to {0} is not ready.

public static string PlayerIsNotReady { get; }

Property Value​

string

PlayerIsReady​

Looks up a localized string similar to {0} is ready.

public static string PlayerIsReady { get; }

Property Value​

string

PlayerJoined​

Looks up a localized string similar to {0} has joined!.

public static string PlayerJoined { get; }

Property Value​

string

PlayerKilledPlayer​

Looks up a localized string similar to {0} killed {1}.

public static string PlayerKilledPlayer { get; }

Property Value​

string

PlayerLeft​

Looks up a localized string similar to {0} has left!.

public static string PlayerLeft { get; }

Property Value​

string

PlayerRequestedRebirth​

Looks up a localized string similar to {0} requested rebirth.

public static string PlayerRequestedRebirth { get; }

Property Value​

string

PlayerSpawned​

Looks up a localized string similar to {0} spawned {1} {2}.

public static string PlayerSpawned { get; }

Property Value​

string

PressToBeNotReady​

Looks up a localized string similar to Press J to be not ready.

public static string PressToBeNotReady { get; }

Property Value​

string

PressToBeReady​

Looks up a localized string similar to Press J to be ready.

public static string PressToBeReady { get; }

Property Value​

string

PressToCancelMatch​

Looks up a localized string similar to Press I to cancel match.

public static string PressToCancelMatch { get; }

Property Value​

string

PressToPlayWithBots​

Looks up a localized string similar to Press I to play with bots.

public static string PressToPlayWithBots { get; }

Property Value​

string

PressToSwitchTeam​

Looks up a localized string similar to Press L to switch team.

public static string PressToSwitchTeam { get; }

Property Value​

string

Ready​

Looks up a localized string similar to Ready.

public static string Ready { get; }

Property Value​

string

RedTeam​

Looks up a localized string similar to Team Red.

public static string RedTeam { get; }

Property Value​

string

ResourceManager​

Returns the cached ResourceManager instance used by this class.

public static ResourceManager ResourceManager { get; }

Property Value​

ResourceManager

RoundCount​

Looks up a localized string similar to Round {0} of {1}.

public static string RoundCount { get; }

Property Value​

string

RoundDraw​

Looks up a localized string similar to Round ended. Draw.

public static string RoundDraw { get; }

Property Value​

string

RoundEndedWinner​

Looks up a localized string similar to Round ended. {0} won.

public static string RoundEndedWinner { get; }

Property Value​

string

SeverePacketLossDetected​

Looks up a localized string similar to Severe packet loss detected!.

public static string SeverePacketLossDetected { get; }

Property Value​

string

SoftlockDetected​

Looks up a localized string similar to Softlock. Use /softlock command to respawn.

public static string SoftlockDetected { get; }

Property Value​

string

Spectators​

Looks up a localized string similar to Spectators.

public static string Spectators { get; }

Property Value​

string

StallingMessage​

Looks up a localized string similar to Stalling - losing HP.

public static string StallingMessage { get; }

Property Value​

string

StartingGame​

Looks up a localized string similar to Starting PvP match.

public static string StartingGame { get; }

Property Value​

string

TooFewArguments​

Looks up a localized string similar to Too few arguments: min {0}, actual {1}.

public static string TooFewArguments { get; }

Property Value​

string

TooManyArguments​

Looks up a localized string similar to Too many arguments: max {0}, actual {1}.

public static string TooManyArguments { get; }

Property Value​

string

TournamentDraw​

Looks up a localized string similar to Draw.

public static string TournamentDraw { get; }

Property Value​

string

TournamentEndedWinner​

Looks up a localized string similar to Winner: {0}.

public static string TournamentEndedWinner { get; }

Property Value​

string

UnrecognizedCommand​

Looks up a localized string similar to Unrecognized command: {0}.

public static string UnrecognizedCommand { get; }

Property Value​

string

WaitForEnd​

Looks up a localized string similar to Wait for the match to end.

public static string WaitForEnd { get; }

Property Value​

string

WaitForOtherPlayers​

Looks up a localized string similar to Wait for other players.

public static string WaitForOtherPlayers { get; }

Property Value​

string

WaitForOtherPlayersCount​

Looks up a localized string similar to Wait for other players ({0}/{1}).

public static string WaitForOtherPlayersCount { get; }

Property Value​

string

YouAreReady​

Looks up a localized string similar to You are ready.

public static string YouAreReady { get; }

Property Value​

string

  • Properties
    • AntiStallWarning
    • BlueTeam
    • BotName
    • CameraDownControls
    • CameraDownDescription
    • CameraMoveControls
    • CameraMoveDescription
    • CameraRotateControls
    • CameraRotateDescription
    • CameraSwitchControls
    • CameraSwitchDescription
    • CameraUpControls
    • CameraUpDescription
    • ChatHelperDescription
    • ChatHelperNoSendDescription
    • CheatsAreDisabled
    • CheatsDisabled
    • CheatsEnabled
    • CommandHelperDescription
    • Connected
    • ConnectionRejectedByServer
    • Culture
    • CustomSpiritCooldown
    • Disconnected
    • ExecutionError
    • HintCommandsUse
    • InMultiplayer
    • InfManaDisabled
    • InfManaEnabled
    • InfSpiritDisabled
    • InfSpiritEnabled
    • InfTransformDisabled
    • InfTransformEnabled
    • InfVesselDisabled
    • InfVesselEnabled
    • InstantCooldownDisabled
    • InstantCooldownEnabled
    • InvalidArgumentFormat
    • InvalidArgumentType
    • InvalidCommand
    • InvalidCommandFormat
    • InvalidCooldown
    • InvalidUnitName
    • InvalidUnitsCount
    • JoinOtherPlayersToProceed
    • MasterClient
    • MissingPak
    • More
    • Ping
    • PingUnits
    • PlayerCooldown
    • PlayerGaveUp
    • PlayerIsNotReady
    • PlayerIsReady
    • PlayerJoined
    • PlayerKilledPlayer
    • PlayerLeft
    • PlayerRequestedRebirth
    • PlayerSpawned
    • PressToBeNotReady
    • PressToBeReady
    • PressToCancelMatch
    • PressToPlayWithBots
    • PressToSwitchTeam
    • Ready
    • RedTeam
    • ResourceManager
    • RoundCount
    • RoundDraw
    • RoundEndedWinner
    • SeverePacketLossDetected
    • SoftlockDetected
    • Spectators
    • StallingMessage
    • StartingGame
    • TooFewArguments
    • TooManyArguments
    • TournamentDraw
    • TournamentEndedWinner
    • UnrecognizedCommand
    • WaitForEnd
    • WaitForOtherPlayers
    • WaitForOtherPlayersCount
    • YouAreReady