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Version: 0.3.1

ReadyM.Wukong.Common.ECS.Components

Structs

AnimationComponent

Holds entity movement animation state.

HpComponent

Holds entity HP, max HP, scaling factor and death state.

MainCharacterComponent

Holds the main character state.

MonsterAnimationComponent

Holds the state of the monster's animation.

MovieComponent

Holds the state of the movie sequences that are currently playing or have finished playing in a given area.

NicknameComponent

Holds the displayed nickname of an entity.

PlayerComponent

PvPComponent

Holds player PvP readiness flag.

PvpStateComponent

Holds the state of the PvP mode, including settings and in-game state.

RoomComponent

Holds room configuration.

TamerComponent

Holds the state of a tamer (monster) entity.

TeamComponent

Holds entity team ID.

TransformComponent

Holds entity position and rotation state.