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Version: 0.2.4

What is WukongMP?

WukongMP is a community multiplayer platform for Black Myth: Wukong. It transforms the game's single-player experience into a living, community-driven world — letting players run their own servers, join co-op sessions, fight in PvP arenas, and build entirely custom game modes.

WukongMP is built and maintained by the ReadyM team. It is not an official Black Myth: Wukong service and is not affiliated with Game Science.


What you can do​

As a player​

  • Co-op — explore the world and fight bosses alongside friends
  • PvP — join community-run PvP servers with custom rulesets
  • One-click join — automatic mod and resource sync means you never manually install modpacks; just click and play
  • Single account, all games — your ReadyM account works across WukongMP and other ReadyM-supported titles

As a server owner​

  • Run your own server — download the server binary or Docker image and host on any machine or cloud provider (including Nodecraft)
  • Custom game modes — use the C# SDK to build roleplaying servers, survival modes, boss rush leagues, or PvP tournaments with fully custom logic
  • Mod management — install, enable, and disable mods from the admin panel without restarting the server
  • Real-time analytics — monitor how your community plays, track player counts, and watch server health in real time

How it works​

For players​

  1. Create a ReadyM account at portal.ready.mp
  2. Download the launcher — it handles mod sync automatically when you join a server
  3. Pick a server and play — browse the server list, click join, and the launcher takes care of the rest

For server owners​

  1. Download the server binary (Windows or Linux) or pull the Docker image — see the Quick Start guide to be live in minutes
  2. Configure — edit config.json to set your port, then drop mods into the mods/ folder
  3. Launch and manage — start the server and use the built-in web admin panel to manage players, mods, and settings

The ReadyM platform​

WukongMP runs on top of the ReadyM SDK and platform, which provides the shared infrastructure that makes community multiplayer possible:

FeatureDescription
Secure SSOPlayers authenticate via their ReadyM account — no per-server account systems needed
Automatic mod syncThe launcher installs the exact mods a server requires before connecting
C# scripting engineWrite server-side game logic in C# with access to game events, entity data, commands, and custom RPC
Server binaryA self-contained deployable package optimised for cloud and dedicated hardware
Admin panelBuilt-in web UI for live server management, accessible at http://your-server:9050

ReadyM is designed to do for community-run game servers what FiveM did for Grand Theft Auto V — a democratic, open platform where anyone can create and share custom multiplayer experiences.


Current status​

WukongMP is in active development. The SDK reached public open beta in May 2026.

AreaStatus
Co-op and PvP servers✅ Available
Server binary (Windows & Linux)✅ Available
Docker image✅ Available
SDK (C# scripting)✅ Public open beta
Custom RPC✅ Available
Save file API🚧 Partial
Custom data sync🔜 In progress
Server-side mods🔜 In progress

For the full SDK feature breakdown, see Getting Started.


Partners​

ReadyM works with industry partners to provide the best possible server hosting and tooling experience:

  • Nodecraft — official managed hosting provider for WukongMP servers

Get started​