Class BuiltinTexts
Namespace: WukongMp.Api.Resources
Assembly: WukongMp.Api.dll
A strongly-typed resource class, for looking up localized strings, etc.
public class BuiltinTexts
Inheritanceâ
object â BuiltinTexts
Inherited Membersâ
object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Propertiesâ
AntiStallWarningâ
Looks up a localized string similar to Engage!.
public static string AntiStallWarning { get; }
Property Valueâ
BlueTeamâ
Looks up a localized string similar to Team Blue.
public static string BlueTeam { get; }
Property Valueâ
BotNameâ
Looks up a localized string similar to Bot.
public static string BotName { get; }
Property Valueâ
CameraDownControlsâ
Looks up a localized string similar to Q.
public static string CameraDownControls { get; }
Property Valueâ
CameraDownDescriptionâ
Looks up a localized string similar to Down.
public static string CameraDownDescription { get; }
Property Valueâ
CameraMoveControlsâ
Looks up a localized string similar to W S A D.
public static string CameraMoveControls { get; }
Property Valueâ
CameraMoveDescriptionâ
Looks up a localized string similar to Move.
public static string CameraMoveDescription { get; }
Property Valueâ
CameraRotateControlsâ
Looks up a localized string similar to RMB.
public static string CameraRotateControls { get; }
Property Valueâ
CameraRotateDescriptionâ
Looks up a localized string similar to Rotate.
public static string CameraRotateDescription { get; }
Property Valueâ
CameraSwitchControlsâ
Looks up a localized string similar to â/â.
public static string CameraSwitchControls { get; }
Property Valueâ
CameraSwitchDescriptionâ
Looks up a localized string similar to Switch player.
public static string CameraSwitchDescription { get; }
Property Valueâ
CameraUpControlsâ
Looks up a localized string similar to E.
public static string CameraUpControls { get; }
Property Valueâ
CameraUpDescriptionâ
Looks up a localized string similar to Up.
public static string CameraUpDescription { get; }
Property Valueâ
ChatHelperDescriptionâ
Looks up a localized string similar to ENTER - Type/Send | K - Hide/Show Chat.
public static string ChatHelperDescription { get; }
Property Valueâ
ChatHelperNoSendDescriptionâ
Looks up a localized string similar to K - Hide/Show Event Log.
public static string ChatHelperNoSendDescription { get; }
Property Valueâ
CheatsAreDisabledâ
Looks up a localized string similar to Cheats are disabled.
public static string CheatsAreDisabled { get; }
Property Valueâ
CheatsDisabledâ
Looks up a localized string similar to Cheats disabled.
public static string CheatsDisabled { get; }
Property Valueâ
CheatsEnabledâ
Looks up a localized string similar to Cheats enabled.
public static string CheatsEnabled { get; }
Property Valueâ
CommandHelperDescriptionâ
Looks up a localized string similar to ENTER - Type | F1 - Hide/Show.
public static string CommandHelperDescription { get; }
Property Valueâ
Connectedâ
Looks up a localized string similar to Players in zone.
public static string Connected { get; }
Property Valueâ
ConnectionRejectedByServerâ
Looks up a localized string similar to Connection rejected by server.
public static string ConnectionRejectedByServer { get; }
Property Valueâ
Cultureâ
Overrides the current thread's CurrentUICulture property for all resource lookups using this strongly typed resource class.
public static CultureInfo Culture { get; set; }
Property Valueâ
CustomSpiritCooldownâ
Looks up a localized string similar to {0} set spirit cooldown to {1} s.
public static string CustomSpiritCooldown { get; }
Property Valueâ
Disconnectedâ
Looks up a localized string similar to Disconnected.
public static string Disconnected { get; }
Property Valueâ
ExecutionErrorâ
Looks up a localized string similar to Execution error: {0}.
public static string ExecutionError { get; }
Property Valueâ
HintCommandsUseâ
Looks up a localized string similar to Press F1 to use commands.
public static string HintCommandsUse { get; }
Property Valueâ
InMultiplayerâ
Looks up a localized string similar to In Multiplayer Lobby.
public static string InMultiplayer { get; }
Property Valueâ
InfManaDisabledâ
Looks up a localized string similar to {0} disabled infinite mana.
public static string InfManaDisabled { get; }
Property Valueâ
InfManaEnabledâ
Looks up a localized string similar to {0} enabled infinite mana.
public static string InfManaEnabled { get; }
Property Valueâ
InfSpiritDisabledâ
Looks up a localized string similar to {0} disabled infinite spirit energy.
public static string InfSpiritDisabled { get; }
Property Valueâ
InfSpiritEnabledâ
Looks up a localized string similar to {0} enabled infinite spirit energy.
public static string InfSpiritEnabled { get; }
Property Valueâ
InfTransformDisabledâ
Looks up a localized string similar to {0} disabled infinite transform energy.
public static string InfTransformDisabled { get; }
Property Valueâ
InfTransformEnabledâ
Looks up a localized string similar to {0} enabled infinite transform energy.
public static string InfTransformEnabled { get; }
Property Valueâ
InfVesselDisabledâ
Looks up a localized string similar to {0} disabled infinite vessel energy.
public static string InfVesselDisabled { get; }
Property Valueâ
InfVesselEnabledâ
Looks up a localized string similar to {0} enabled infinite vessel energy.
public static string InfVesselEnabled { get; }
Property Valueâ
InstantCooldownDisabledâ
Looks up a localized string similar to {0} disabled instant skill cooldown.
public static string InstantCooldownDisabled { get; }
Property Valueâ
InstantCooldownEnabledâ
Looks up a localized string similar to {0} enabled instant skill cooldown.
public static string InstantCooldownEnabled { get; }
Property Valueâ
InvalidArgumentFormatâ
Looks up a localized string similar to Invalid argument format: {0}.
public static string InvalidArgumentFormat { get; }
Property Valueâ
InvalidArgumentTypeâ
Looks up a localized string similar to Invalid argument at index {0}. Expected {1}, got {2}.
public static string InvalidArgumentType { get; }
Property Valueâ
InvalidCommandâ
Looks up a localized string similar to Invalid command: {0}.
public static string InvalidCommand { get; }
Property Valueâ
InvalidCommandFormatâ
Looks up a localized string similar to Invalid command format: {0}.
public static string InvalidCommandFormat { get; }
Property Valueâ
InvalidCooldownâ
Looks up a localized string similar to Invalid cooldown value.
public static string InvalidCooldown { get; }
Property Valueâ
InvalidUnitNameâ
Looks up a localized string similar to Invalid unit name: {0}.
public static string InvalidUnitName { get; }
Property Valueâ
InvalidUnitsCountâ
Looks up a localized string similar to Invalid number of units {0}.
public static string InvalidUnitsCount { get; }
Property Valueâ
JoinOtherPlayersToProceedâ
Looks up a localized string similar to Join other players to proceed.
public static string JoinOtherPlayersToProceed { get; }
Property Valueâ
MasterClientâ
Looks up a localized string similar to Master client: {0}.
public static string MasterClient { get; }
Property Valueâ
MissingPakâ
Looks up a localized string similar to WukongMP.pak is missing.
public static string MissingPak { get; }
Property Valueâ
Moreâ
Looks up a localized string similar to more.
public static string More { get; }
Property Valueâ
Pingâ
Looks up a localized string similar to Ping.
public static string Ping { get; }
Property Valueâ
PingUnitsâ
Looks up a localized string similar to ms.
public static string PingUnits { get; }
Property Valueâ
PlayerCooldownâ
Looks up a localized string similar to {0} set cooldown multiplier to {1}.
public static string PlayerCooldown { get; }
Property Valueâ
PlayerGaveUpâ
Looks up a localized string similar to {0} gave up.
public static string PlayerGaveUp { get; }
Property Valueâ
PlayerIsNotReadyâ
Looks up a localized string similar to {0} is not ready.
public static string PlayerIsNotReady { get; }
Property Valueâ
PlayerIsReadyâ
Looks up a localized string similar to {0} is ready.
public static string PlayerIsReady { get; }
Property Valueâ
PlayerJoinedâ
Looks up a localized string similar to {0} has joined!.
public static string PlayerJoined { get; }
Property Valueâ
PlayerKilledPlayerâ
Looks up a localized string similar to {0} killed {1}.
public static string PlayerKilledPlayer { get; }
Property Valueâ
PlayerLeftâ
Looks up a localized string similar to {0} has left!.
public static string PlayerLeft { get; }
Property Valueâ
PlayerRequestedRebirthâ
Looks up a localized string similar to {0} requested rebirth.
public static string PlayerRequestedRebirth { get; }
Property Valueâ
PlayerSpawnedâ
Looks up a localized string similar to {0} spawned {1} {2}.
public static string PlayerSpawned { get; }
Property Valueâ
PressToBeNotReadyâ
Looks up a localized string similar to Press J to be not ready.
public static string PressToBeNotReady { get; }
Property Valueâ
PressToBeReadyâ
Looks up a localized string similar to Press J to be ready.
public static string PressToBeReady { get; }
Property Valueâ
PressToCancelMatchâ
Looks up a localized string similar to Press I to cancel match.
public static string PressToCancelMatch { get; }
Property Valueâ
PressToPlayWithBotsâ
Looks up a localized string similar to Press I to play with bots.
public static string PressToPlayWithBots { get; }
Property Valueâ
PressToSwitchTeamâ
Looks up a localized string similar to Press L to switch team.
public static string PressToSwitchTeam { get; }
Property Valueâ
Readyâ
Looks up a localized string similar to Ready.
public static string Ready { get; }
Property Valueâ
RedTeamâ
Looks up a localized string similar to Team Red.
public static string RedTeam { get; }
Property Valueâ
ResourceManagerâ
Returns the cached ResourceManager instance used by this class.
public static ResourceManager ResourceManager { get; }
Property Valueâ
RoundCountâ
Looks up a localized string similar to Round {0} of {1}.
public static string RoundCount { get; }
Property Valueâ
RoundDrawâ
Looks up a localized string similar to Round ended. Draw.
public static string RoundDraw { get; }
Property Valueâ
RoundEndedWinnerâ
Looks up a localized string similar to Round ended. {0} won.
public static string RoundEndedWinner { get; }
Property Valueâ
SeverePacketLossDetectedâ
Looks up a localized string similar to Severe packet loss detected!.
public static string SeverePacketLossDetected { get; }
Property Valueâ
SoftlockDetectedâ
Looks up a localized string similar to Softlock. Use /softlock command to respawn.
public static string SoftlockDetected { get; }
Property Valueâ
Spectatorsâ
Looks up a localized string similar to Spectators.
public static string Spectators { get; }
Property Valueâ
StallingMessageâ
Looks up a localized string similar to Stalling - losing HP.
public static string StallingMessage { get; }
Property Valueâ
StartingGameâ
Looks up a localized string similar to Starting PvP match.
public static string StartingGame { get; }
Property Valueâ
TooFewArgumentsâ
Looks up a localized string similar to Too few arguments: min {0}, actual {1}.
public static string TooFewArguments { get; }
Property Valueâ
TooManyArgumentsâ
Looks up a localized string similar to Too many arguments: max {0}, actual {1}.
public static string TooManyArguments { get; }
Property Valueâ
TournamentDrawâ
Looks up a localized string similar to Draw.
public static string TournamentDraw { get; }
Property Valueâ
TournamentEndedWinnerâ
Looks up a localized string similar to Winner: {0}.
public static string TournamentEndedWinner { get; }
Property Valueâ
UnrecognizedCommandâ
Looks up a localized string similar to Unrecognized command: {0}.
public static string UnrecognizedCommand { get; }
Property Valueâ
WaitForEndâ
Looks up a localized string similar to Wait for the match to end.
public static string WaitForEnd { get; }
Property Valueâ
WaitForOtherPlayersâ
Looks up a localized string similar to Wait for other players.
public static string WaitForOtherPlayers { get; }
Property Valueâ
WaitForOtherPlayersCountâ
Looks up a localized string similar to Wait for other players ({0}/{1}).
public static string WaitForOtherPlayersCount { get; }
Property Valueâ
YouAreReadyâ
Looks up a localized string similar to You are ready.
public static string YouAreReady { get; }