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WukongMP SDK 0.2.3

· 2 min read
ReadyM Team
Creators of WukongMP and OblivionMP

With this version of the SDK, we are introducing a public server list feature. This allows players to easily discover and connect to public servers running WukongMP. It also includes some quality-of-life improvements and bug-fixes in the SDK.

To take advantage of these features, make sure to update your server binaries to version 0.2.3. The server list is only visible in the ReadyM Launcher version 0.29.0 or later, so make sure to update your Launcher as well.

The new 0.2.3 server and SDK should be compatible with mods built on the 0.2.2 SDK, but we recommend testing your mods with the new SDK to ensure compatibility.

Server list​

In order to make your server appear on the public server list in the Launcher, you need to configure the relevant settings in the config file. Refer to the server list documentation page for more information on how to configure your server.

SDK updates​

The list of changes in this SDK version is as follows:

  • Added the help command to the console, which lists all available commands.
  • The banner informing that the player was disconnected now includes the reason for the disconnection, if available.
  • Added an overload of IWukongConsoleApi.AddCommand that allows for dynamic command argument suggestions.
  • IWukongConsoleApi.AddCommand now validates command name when called, not only when the command is used.

Bug fixes​

  • Fixed a bug where spawned enemies would sometimes have their team set to 2 (default enemy team) instead of the chosen team, causing them to be hostile to players.
  • Fixed an issue where setting .Location or .Rotation on a character or monster would not take effect.
  • Executing a command no longer causes the console to lose focus and close. Use F1 to close the command console instead.