WukongMP SDK 0.2.1
· 2 min read
With SDK version 0.2.1, we're releasing a set of stability updates and bug fixes to improve the overall experience of using the WukongMP SDK.
The accompanying launcher update (version 0.25.1) now shows the option to connect to self-hosted servers for everyone.
This update is compatible with SDK version 0.2.0, so you can update your server without needing to update your mods immediately. However, we still recommend updating your mods to take advantage of the latest improvements and fixes.
Quality of life updates​
- The PvP mod is now the default in the server package. The co-op mod is still included in the
optional_modsfolder. You can swap them by moving the desired mod to the mainmodsfolder and removing the other one. Having both enabled will crash the game, so make sure to only have one of them enabled at a time. - Banning someone in the admin panel now immediately kicks them out of the server.
- Added an option to kick a player from the server without banning them, in the admin panel.
- Both the Launcher and the mod now display appropriate messages when trying to connect to a server where the player is banned or not whitelisted.
Bug fixes​
- [co-op] Fixed an issue where getting far enough away from enemies would cause them to idle for other players.
- [co-op] Fixed an issue where bosses would become idle after teleporting away a significant distance and returning to the boss area.
- [co-op] Fixed synchronization issues around spider enemies in Chapter 4.
- [PvP] Choosing to "Start a new cycle" on an endgame character is no longer possible, as it causes spawning in a different area and falling under the map.
