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7 posts tagged with "WukongMP SDK"

Release notes related to the WukongMP modding SDK

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WukongMP SDK 0.2.4 released

· 2 min read
ReadyM Team
Creators of WukongMP and OblivionMP

This release adds password-protected servers, several whitelist and admin panel improvements, and a redesigned join flow in the Launcher. It also introduces two new fields for the public server list.

To take advantage of the server-side features, update your server binaries to version 0.2.4. The new join flow and server list fields require the ReadyM Launcher version 0.30.0 or later, so make sure to update your Launcher as well.

The new 0.2.4 server and SDK should be compatible with mods built on the 0.2.3 SDK, but we recommend testing your mods with the new SDK to ensure compatibility.

WukongMP SDK 0.2.3 released

· 2 min read
ReadyM Team
Creators of WukongMP and OblivionMP

With this version of the SDK, we are introducing a public server list feature. This allows players to easily discover and connect to public servers running WukongMP. It also includes some quality-of-life improvements and bug-fixes in the SDK.

To take advantage of these features, make sure to update your server binaries to version 0.2.3. The server list is only visible in the ReadyM Launcher version 0.29.0 or later, so make sure to update your Launcher as well.

The new 0.2.3 server and SDK should be compatible with mods built on the 0.2.2 SDK, but we recommend testing your mods with the new SDK to ensure compatibility.

WukongMP SDK 0.2.2 released

· 3 min read
ReadyM Team
Creators of WukongMP and OblivionMP

This version of the SDK adds two highly requested features: mod caching and .pak file support.

To take advantage of these features, make sure to update your server binaries to version 0.2.2, and to use ReadyM Launcher version 0.26.0 or later when connecting to servers running this SDK version.

The new Launcher version is backwards compatible with all 0.2.x releases of the SDK. At the same time, the new 0.2.2 server can be connected to using older Launcher versions, but mod caching and .pak file support will not work.

WukongMP SDK 0.2.1 released

· 2 min read
ReadyM Team
Creators of WukongMP and OblivionMP

With SDK version 0.2.1, we're releasing a set of stability updates and bug fixes to improve the overall experience of using the WukongMP SDK.

The accompanying launcher update (version 0.25.1) now shows the option to connect to self-hosted servers for everyone.

This update is compatible with SDK version 0.2.0, so you can update your server without needing to update your mods immediately. However, we still recommend updating your mods to take advantage of the latest improvements and fixes.

WukongMP SDK 0.2.0 released

· 4 min read
ReadyM Team
Creators of WukongMP and OblivionMP

Over the past two weeks we've been hard at work to bring the PvP mode to self-hosted servers. With SDK version 0.2.0, this has become possible.

Though the SDK is still in early access, we are excited to share it with the community and see what mods you will create with it!

This version also includes a complete redesign of the admin panel, with addition of many requested features.

Read on for the full list of changes and the Migration Guide for updating your mods to SDK version 0.2.0.

WukongMP SDK 0.1.0 released

· 2 min read
ReadyM Team
Creators of WukongMP and OblivionMP

We are happy to announce the first early access version of the WukongMP SDK - 0.1.0.

This version brings updates to how mods are stored on the server, and how developers can define dependencies between mods.

Connecting to the server built on SDK version 0.1.0 requires version 0.23.1 of the ReadyM Launcher.