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OblivionMP SDK 1.0.0-rc.3 released

· 3 min read
ReadyM Team
Creators of WukongMP and OblivionMP

1.0.0-rc.3 is out. Most of it is fixes found in rc.2: rebirth no longer stacks bonuses or drifts your stats, pickpocketing works, barter handles books and large stacks, and other players stay seated.

Server owners also get two ways to make their server look like their own in the Launcher: an icon in the server list and a landing page in the Join panel.

Server branding​

Two new ways of customizing the appearance of your server in the list. Both are optional, and both live in a branding/ folder next to config.json.

Server icon​

Your server can now have its own icon on the list.

  • Put icon.png (or .jpg, .jpeg, .webp) in the branding folder of your server.
  • The icon has to be square and 256 KB at most. Bigger files are rejected with a message in the server log.
  • Swapped the icon or removed it? Restart the server to see the change on the list.

Server card​

Your own landing page in the server's Join panel, from branding/card/index.html. It is plain HTML and CSS, with no scripts.

See Branding.

New features​

  • Added player identity saving. Name, race, class, sex and birthsign are saved and synced to other players.
  • Added the rebirth key to the "You died" screen.
  • Added cell respawn controls for server mods. Change the respawn interval (72 game hours by default) or force a cell to respawn right away.
  • Added server icons in the Launcher's server list (details below).

Fixed​

  • Fixed other players standing up right after sitting down on chairs and benches.
  • Fixed birthsign and racial bonuses being added again on every rebirth.
  • Fixed attributes affected by spells or abilities, such as Speed, drifting further on every rebirth.
  • Fixed character stats being overwritten with zeroes after death.
  • Fixed a crash when another player left a shop while you were still inside.
  • Fixed pickpocketing NPCs doing nothing.
  • Fixed being noticed by an NPC simulated by another player blocking pickpocketing and talking while sneaking.
  • Fixed books not being buyable or sellable at merchants.
  • Fixed an item bought by another player staying in your open barter window.
  • Fixed merchants keeping their full stock of arrows and similar items after you bought them.
  • Fixed harvesting plants sometimes skipping the game's own activation handling.
  • Fixed NPC AI packages missing their location or target, and NPCs carrying on with orders the server had already cancelled.
  • Fixed servers having no creature spawns or container loot unless a mod set a level scaling policy. Sessions now default to the mid level.

Updating​

  • Servers. Downloads for both platforms are on the Installation page.
  • Mods. Bump ReadyM.SDK.Oblivion.Common, .Client and .Server to 1.0.0-rc.3.

Check Known issues before reporting a bug. Anything not on it, report on the OblivionMP Discord.