Interface IAreaSeeder
Namespace: ReadyM.SDK.Server.Seeding
Assembly: ReadyM.SDK.Server.dll
Fills a new area. Declare it on a [Service]; the server calls it once, when the area is created rather
than loaded from the save.
public interface IAreaSeeder
Remarks
Game thread, inside the area's creation, before its created event. The server has not registered the area yet, so
create into it through its scope, IEntities.Create<T>(Scope.Of(area)). A mod has at most one area seeder.
Methods
Seed(Area)
void Seed(Area area)
Parameters
area Area