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Version: 1.0.0

Class Player.Field

Namespace: ReadyM.SDK.Archetypes.Core
Assembly: ReadyM.SDK.dll

Tokens naming each of Player's values, for mappings and overrides.

public static class Player.Field

Inheritance​

object ← Player.Field

Inherited Members​

object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Properties​

All​

Every value at once, for a correspondence that cannot be split.

public static Shape<Player> All { get; }

Property Value​

Shape<Player>

PlayerId​

Names Player.PlayerId.

public static Value<Player, PlayerId> PlayerId { get; }

Property Value​

Value<Player, PlayerId>