Class Player.Field
Namespace: ReadyM.SDK.Archetypes.Core
Assembly: ReadyM.SDK.dll
Tokens naming each of Player's values, for mappings and overrides.
public static class Player.Field
Inheritance
Inherited Members
object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Properties
All
Every value at once, for a correspondence that cannot be split.
public static Shape<Player> All { get; }
Property Value
PlayerId
Names Player.PlayerId.
public static Value<Player, PlayerId> PlayerId { get; }