Struct ItemStackData
Namespace: ReadyM.Relay.Common.Oblivion.Rpc
Assembly: ReadyM.Relay.Common.Oblivion.dll
A stack of one kind of item, matched by form, durability and charge together.
public struct ItemStackData : INetSerializable
Implements
INetSerializable
Inherited Members
object.GetType(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Fields
BaseId
The base form of the items.
public NetworkFormId BaseId
Field Value
Charge
Enchantment charge of the items, or -1 when they have the default value or no charge.
public float Charge
Field Value
Count
How many items the stack holds.
public int Count
Field Value
Durability
Durability of the items, or -1 when they have the default value or no durability.
public float Durability