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Version: 1.0.0

Struct QuestEntry

Namespace: ReadyM.Relay.Common.Oblivion.ECS.Values
Assembly: ReadyM.Relay.Common.Oblivion.dll

A quest in a player's journal.

public struct QuestEntry : INetSerializable

Implements​

INetSerializable

Inherited Members​

object.GetType(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Fields​

Audience​

Whether the quest is one player's own or shared by everyone.

public AudienceKind Audience

Field Value​

AudienceKind

CurrentStage​

The stage the quest is at.

public byte CurrentStage

Field Value​

byte

Name​

The quest's name in the journal.

public NativeString64 Name

Field Value​

NativeString64

Phase​

Whether the quest is active, completed or failed.

public QuestPhase Phase

Field Value​

QuestPhase

QuestId​

Your mod's id for the quest. One quest per id.

public uint QuestId

Field Value​

uint

StageText​

The journal text for the current stage.

public NativeString256 StageText

Field Value​

NativeString256

  • Fields
    • Audience
    • CurrentStage
    • Name
    • Phase
    • QuestId
    • StageText