Struct QuestEntry
Namespace: ReadyM.Relay.Common.Oblivion.ECS.Values
Assembly: ReadyM.Relay.Common.Oblivion.dll
A quest in a player's journal.
public struct QuestEntry : INetSerializable
Implements
INetSerializable
Inherited Members
object.GetType(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Fields
Audience
Whether the quest is one player's own or shared by everyone.
public AudienceKind Audience
Field Value
CurrentStage
The stage the quest is at.
public byte CurrentStage
Field Value
Name
The quest's name in the journal.
public NativeString64 Name
Field Value
NativeString64
Phase
Whether the quest is active, completed or failed.
public QuestPhase Phase
Field Value
QuestId
Your mod's id for the quest. One quest per id.
public uint QuestId
Field Value
StageText
The journal text for the current stage.
public NativeString256 StageText
Field Value
NativeString256