Enum ParentCellKind
Namespace: ReadyM.Relay.Common.Oblivion.ECS.Values
Assembly: ReadyM.Relay.Common.Oblivion.dll
Whether a cell is an interior or an exterior.
public enum ParentCellKind : byte
Fields
Unknown = 0
The game has not said yet.
Interior = 1
An interior, such as a house or a dungeon.
Exterior = 2
A square of an exterior world space's grid.