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Version: 1.0.0

Enum ParentCellKind

Namespace: ReadyM.Relay.Common.Oblivion.ECS.Values
Assembly: ReadyM.Relay.Common.Oblivion.dll

Whether a cell is an interior or an exterior.

public enum ParentCellKind : byte

Fields​

Unknown = 0

The game has not said yet.

Interior = 1

An interior, such as a house or a dungeon.

Exterior = 2

A square of an exterior world space's grid.