Struct MagicEffectEntry
Namespace: ReadyM.Relay.Common.Oblivion.ECS.Values
Assembly: ReadyM.Relay.Common.Oblivion.dll
public struct MagicEffectEntry : INetSerializable
Implements
Inherited Members
object.GetType(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Fields
ActorValueOrOther
public uint ActorValueOrOther
Field Value
Area
public uint Area
Field Value
Duration
public uint Duration
Field Value
EffectCode
public uint EffectCode
Field Value
Magnitude
public uint Magnitude
Field Value
ParentVirtualId
public uint ParentVirtualId
Field Value
Range
public MagicEffectRange Range
Field Value
Methods
Deserialize(NetDataReader)
public void Deserialize(NetDataReader reader)
Parameters
reader NetDataReader
Serialize(NetDataWriter)
public void Serialize(NetDataWriter writer)
Parameters
writer NetDataWriter