Struct LeveledListItem
Namespace: ReadyM.Relay.Common.Oblivion.ECS.Values
Assembly: ReadyM.Relay.Common.Oblivion.dll
One entry of a leveled list from the game files, like a form or a nested leveled list.
public struct LeveledListItem : INetSerializable
Implements
INetSerializable
Inherited Members
object.GetType(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Constructors
LeveledListItem(ushort, ushort, FormId, FormType)
Builds an entry from a level, a count, a form and the form's kind.
public LeveledListItem(ushort level, ushort count, FormId form, FormType kind)
Parameters
level ushort
count ushort
form FormId
kind FormType
Fields
Count
How many the entry gives.
public ushort Count
Field Value
Form
The creature, item or nested leveled list.
public FormId Form
Field Value
Kind
What kind of form Form is.
public FormType Kind
Field Value
Level
The lowest level at which the entry can be picked.
public ushort Level