Skip to main content
Version: 1.0.0

Enum FormType

Namespace: ReadyM.Relay.Common.Oblivion.ECS.Values
Assembly: ReadyM.Relay.Common.Oblivion.dll

The kind of a record in the game files.

public enum FormType : byte

Fields​

None = 0

No form type.

TES4 = 1

The header record of a plugin file.

Group = 2

A group of records in a plugin file.

GMST = 3

A game setting.

Global = 4

A global variable.

Class = 5

A character class.

Faction = 6

A faction.

Hair = 7

A hair style.

Eyes = 8

An eye type.

Race = 9

A race.

Sound = 10

A sound.

Skill = 11

A skill.

Effect = 12

A magic effect.

Script = 13

A script.

LandTexture = 14

A landscape texture.

Enchantment = 15

An enchantment.

Spell = 16

A spell.

BirthSign = 17

A birthsign.

Activator = 18

An activator.

Apparatus = 19

An alchemy apparatus.

Armor = 20

A piece of armor.

Book = 21

A book or scroll.

Clothing = 22

A piece of clothing.

Container = 23

A container.

Door = 24

A door.

Ingredient = 25

An alchemy ingredient.

Light = 26

A light, such as a torch.

Misc = 27

A miscellaneous item.

Stat = 28

A static object.

Grass = 29

A grass type.

Tree = 30

A tree.

Flora = 31

A harvestable plant.

Furniture = 32

A piece of furniture.

Weapon = 33

A weapon.

Ammo = 34

Ammunition, such as arrows.

NPC = 35

A non-player character.

Creature = 36

A creature.

LeveledCreature = 37

A leveled creature list.

SoulGem = 38

A soul gem.

Key = 39

A key.

AlchemyItem = 40

A potion.

SubSpace = 41

A subspace.

SigilStone = 42

A sigil stone.

LeveledItem = 43

A leveled item list.

SNDG = 44

A sound generator.

Weather = 45

A weather type.

Climate = 46

A climate.

Region = 47

A region.

Cell = 48

A cell.

REFR = 49

A placed object.

ACHR = 50

A placed NPC.

ACRE = 51

A placed creature.

PathGrid = 52

The path grid of a cell.

WorldSpace = 53

A world space, such as Tamriel.

Land = 54

The landscape of an exterior cell.

TLOD = 55

A TLOD record.

Road = 56

A road.

Dialog = 57

A dialogue topic.

DialogInfo = 58

A dialogue response.

Quest = 59

A quest.

Idle = 60

An idle animation.

Package = 61

An AI package.

CombatStyle = 62

A combat style.

LoadScreen = 63

A loading screen.

LeveledSpell = 64

A leveled spell list.

ANIO = 65

An animated object.

WaterForm = 66

A water type.

EffectShader = 67

An effect shader.

TOFT = 68

A TOFT record.