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Version: 1.0.0

Enum DifficultyTier

Namespace: ReadyM.Relay.Common.Oblivion.ECS.Values
Assembly: ReadyM.Relay.Common.Oblivion.dll

A difficulty level of the game.

public enum DifficultyTier : byte

Fields​

Unset = 0

Not set: each game stays on the game's default, Adept.

Novice = 1

The Novice difficulty.

Apprentice = 2

The Apprentice difficulty.

Adept = 3

The Adept difficulty.

Journeyman = 4

The Journeyman difficulty.

Expert = 5

The Expert difficulty.

Master = 6

The Master difficulty.