Enum DifficultyTier
Namespace: ReadyM.Relay.Common.Oblivion.ECS.Values
Assembly: ReadyM.Relay.Common.Oblivion.dll
A difficulty level of the game.
public enum DifficultyTier : byte
Fields
Unset = 0
Not set: each game stays on the game's default, Adept.
Novice = 1
The Novice difficulty.
Apprentice = 2
The Apprentice difficulty.
Adept = 3
The Adept difficulty.
Journeyman = 4
The Journeyman difficulty.
Expert = 5
The Expert difficulty.
Master = 6
The Master difficulty.