Struct DialogueResponse
Namespace: ReadyM.Relay.Common.Oblivion.ECS.Values
Assembly: ReadyM.Relay.Common.Oblivion.dll
One line an NPC says for a mod-added dialogue topic.
public struct DialogueResponse : INetSerializable
Implements
INetSerializable
Inherited Members
object.GetType(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Fields
Text
What the NPC says.
public NativeString256 Text
Field Value
NativeString256
TopicId
The topic this line belongs to.
public uint TopicId