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Version: 1.0.0

Struct DialogueResponse

Namespace: ReadyM.Relay.Common.Oblivion.ECS.Values
Assembly: ReadyM.Relay.Common.Oblivion.dll

One line an NPC says for a mod-added dialogue topic.

public struct DialogueResponse : INetSerializable

Implements​

INetSerializable

Inherited Members​

object.GetType(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Fields​

Text​

What the NPC says.

public NativeString256 Text

Field Value​

NativeString256

TopicId​

The topic this line belongs to.

public uint TopicId

Field Value​

uint