Enum CharacterStateFlags
Namespace: ReadyM.Relay.Common.Oblivion.ECS.Values
Assembly: ReadyM.Relay.Common.Oblivion.dll
What a character is doing right now, as flags.
[Flags]
public enum CharacterStateFlags : ushort
Fields
None = 0
None of the states.
IsRunning = 1
Running.
IsSneaking = 2
Sneaking.
IsSwimming = 4
Swimming.
IsJumping = 8
Jumping.
IsBlocking = 16
Blocking.
IsStaggered = 32
Staggered.
IsFalling = 64
Falling.
IsDodging = 128
Dodging.
HasTorchEquipped = 256
Holding a torch.