Enum CharacterSocialAttribute
Namespace: ReadyM.Relay.Common.Oblivion.ECS.Values
Assembly: ReadyM.Relay.Common.Oblivion.dll
Character social attributes.
public enum CharacterSocialAttribute : byte
Fields
Aggression = 33
Aggression.
Confidence = 34
Confidence.
Energy = 35
Energy.
Responsibility = 36
Responsibility.
Bounty = 37
The bounty on the character, in gold.
Fame = 38
Fame.
Infamy = 39
Infamy.
MAX_VALUE = 40
Marks the end of the values; not a value itself.