Enum AudienceKind
Namespace: ReadyM.Relay.Common.Oblivion.ECS.Values
Assembly: ReadyM.Relay.Common.Oblivion.dll
Who a quest belongs to.
public enum AudienceKind : byte
Fields
World = 0
A quest every player shares. The game shows "(World)" after its name.
Player = 1
A quest of one player's own.