Skip to main content
Version: 0.1.0

Struct BaseIdComponent

Namespace: ReadyM.Relay.Common.Oblivion.ECS.Components
Assembly: ReadyM.Relay.Common.Oblivion.dll

Holds an Oblivion actor's Base ID.

public struct BaseIdComponent : IComponent, INetSerializable

Implements

IComponent, INetSerializable

Inherited Members

object.GetType(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Constructors

BaseIdComponent(FormId)

public BaseIdComponent(FormId baseId)

Parameters

baseId FormId

Properties

BaseId

public FormId BaseId { get; set; }

Property Value

FormId

Methods

Assign(in BaseIdComponent)

public void Assign(in BaseIdComponent value)

Parameters

value BaseIdComponent

Deserialize(NetDataReader)

public void Deserialize(NetDataReader reader)

Parameters

reader NetDataReader

Serialize(NetDataWriter)

public void Serialize(NetDataWriter writer)

Parameters

writer NetDataWriter