ReadyM.Relay.Common.Oblivion
Namespaces
ReadyM.Relay.Common.Oblivion.Items
ReadyM.Relay.Common.Oblivion.Rpc
Classes
Builds the area ids OblivionMP uses for interiors and exterior world spaces.
The cell ids OblivionMP uses within an area: every interior is one cell, an exterior cell is its grid coordinates.
Kinds of game file refs the server seeds as entities.
Converts positions and rotations from the game files to the world space the SDK uses.
Structs
Represents a unique identifier in the Oblivion game. Used for identifying various game objects, such as items, NPCs, and locations.