Struct FileInfo
Namespace: ReadyM.Api.Saves
Assembly: ReadyM.Api.dll
Represents a file with a name and binary content, used for saving game data.
public readonly struct FileInfo
Inherited Members
object.GetType(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Constructors
FileInfo(string, byte[])
Represents a file with a name and binary content, used for saving game data.
public FileInfo(string name, byte[] content)
Parameters
name string
content byte[]
Properties
Content
The binary content of the file.
public byte[] Content { get; }
Property Value
byte[]
Name
The name of the file.
public string Name { get; }