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Version: 0.1.0

Struct AllowOwnershipTransferOnScopeEnterTag

Namespace: ReadyM.Api.Multiplayer.ECS.Tags
Assembly: ReadyM.Api.Multiplayer.dll

Entities with this component get their ownership transferred to the first player that joins their scope, if there are no other players in that scope when that player joins it.

public readonly struct AllowOwnershipTransferOnScopeEnterTag : ITag

Implements

ITag

Inherited Members

object.GetType(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()