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Version: 1.0.0

Class Time.Field

Namespace: OblivionMp.Sdk.Common.Archetypes.Mixins
Assembly: OblivionMp.Sdk.Common.dll

Tokens naming each of Time's values, for mappings and overrides.

public static class Time.Field

Inheritance​

object ← Time.Field

Inherited Members​

object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Properties​

All​

Every value at once, for a correspondence that cannot be split.

public static Shape<Time> All { get; }

Property Value​

Shape<Time>

GameDaysPassed​

Names Time.GameDaysPassed.

public static Value<Time, float> GameDaysPassed { get; }

Property Value​

Value<Time, float>

GameHour​

Names Time.GameHour.

public static Value<Time, float> GameHour { get; }

Property Value​

Value<Time, float>

TimeScale​

Names Time.TimeScale.

public static Value<Time, float> TimeScale { get; }

Property Value​

Value<Time, float>