Struct SkillAttributesAttribute
Namespace: OblivionMp.Sdk.Common.Archetypes.Mixins
Assembly: OblivionMp.Sdk.Common.dll
The Attribute collection of a SkillAttributes.
public readonly ref struct SkillAttributesAttribute
Inherited Members
object.GetType(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Properties
Count
public int Count { get; }
Property Value
Methods
Add(in byte, in float)
public bool Add(in byte key, in float value)
Parameters
key byte
value float
Returns
Clear()
public void Clear()
Contains(in byte, in float)
public bool Contains(in byte key, in float value)
Parameters
key byte
value float
Returns
ContainsKey(in byte)
public bool ContainsKey(in byte key)
Parameters
key byte
Returns
Get()
public NativeDictionary<byte, float, ByteHash>.ReadOnly Get()
Returns
NativeDictionary<byte, float, ByteHash>.ReadOnly
Get(in byte)
public float Get(in byte key)
Parameters
key byte
Returns
Remove(in byte)
public bool Remove(in byte key)
Parameters
key byte
Returns
Set(in NativeDictionary<byte, float, ByteHash>)
public void Set(in NativeDictionary<byte, float, ByteHash> value)
Parameters
value NativeDictionary<byte, float, ByteHash>
Set(in byte, in float)
public void Set(in byte key, in float value)
Parameters
key byte
value float
TryGetValue(in byte, out float)
public bool TryGetValue(in byte key, out float value)
Parameters
key byte
value float