Interface IOblivionSyncApi
Namespace: OblivionMp.Sdk.Api
Assembly: OblivionMp.Sdk.dll
Networked entity synchronization API. Provides access to the synchronized state of the game world.
public interface IOblivionSyncApi : ISynchronizationApi<ReadyMainCharacter>, ISynchronizationApi
Implements
ISynchronizationApi<ReadyMainCharacter>, ISynchronizationApi
Properties
AllDroppedItems
Gets all dropped items in the game world.
IEnumerable<ReadyDroppedItem> AllDroppedItems { get; }
Property Value
AreaPlayers
Players in the local player's current area including the local player.
IEnumerable<ReadyMainCharacter> AreaPlayers { get; }
Property Value
IEnumerable<ReadyMainCharacter>
Methods
SpawnDroppedItem(FormId, int, Vector3)
void SpawnDroppedItem(FormId item, int stackSize, Vector3 position)
Parameters
item FormId
stackSize int
position Vector3