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Version: 0.2.0

Class PlayerDisconnectedEvent

Namespace: ReadyM.Relay.Server.Sdk.Players
Assembly: ReadyM.Relay.Server.Sdk.dll

[Obsolete("PlayerApi will be merged into ServerEventsApi in the future. Please use ServerEventsApi instead.")]
public sealed class PlayerDisconnectedEvent

Inheritance​

object ← PlayerDisconnectedEvent

Inherited Members​

object.GetType(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Constructors​

PlayerDisconnectedEvent()​

public PlayerDisconnectedEvent()

Properties​

PlayerId​

public required PlayerId PlayerId { get; init; }

Property Value​

PlayerId

ReadyMId​

public required Guid ReadyMId { get; init; }

Property Value​

Guid