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Version: 0.2.0

Class Mod

Namespace: OblivionMp.Sdk.Serverside
Assembly: OblivionMp.Sdk.Serverside.dll

public class Mod : ServerModBase

Inheritance​

object ← ServerModBase ← Mod

Inherited Members​

ServerModBase.InitializeAot(IComponentRegistry), ServerModBase.Initialize(IServerDependencyContainer, string), ServerModBase.RegisterConfig<TConfig>(string), ServerModBase.RegisterArchetypes(Action<IArchetypeRegistry>), ServerModBase.RegisterComponents(IComponentRegistry), ServerModBase.Init(), ServerModBase.Services, ServerModBase.ModDirectory, object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Constructors​

Mod()​

public Mod()

Methods​

Init()​

protected override void Init()

RegisterComponents(IComponentRegistry)​

Any components defined in the mod must be registered here.

protected override void RegisterComponents(IComponentRegistry registry)

Parameters​

registry IComponentRegistry